LOOTROUTEルートルート日本語

LOOTROUTE / LEGAL

Privacy Policy

What is saved, what is sent, and what you can choose.

Effective: October 19, 2026 / Last updated: October 22, 2026

1. Scope and operator

anylogue Inc. operates LOOTROUTE and its official website. This policy describes their data practices. You do not need to register a player account with your name or email address. This does not mean no personal data is processed: identifiers and other information may be used for advertising and analytics.

2. Data on your device

Progress, characters, inventory, purchase entitlement status, audio and language preferences, and consent choices are saved on your device. We do not currently synchronize game saves to our servers. OS and store backup features follow their providers' settings and policies.

3. Optional gameplay data sharing

If you allow Gameplay data sharing, we send the following information to Google Firebase / Google Analytics, Crashlytics to improve difficulty, content, advertising experience and stability. We may aggregate analytics in Google Cloud BigQuery.

  • App-instance and installation identifiers, event and expedition IDs, and timestamps.
  • Floors, turns, play time, character, skill and item choices, rewards, outcomes, upgrades and unlocks.
  • Ad loading, impressions, views, rewards and revenue information.
  • Purchase and restoration activity, product IDs, prices, currencies and hashed transaction IDs.
  • App version, device and OS information, crash and error diagnostics.

Our custom analytics events do not include your name, email address, card numbers, full receipts or raw transaction IDs. Events may be queued temporarily on the device.

Sharing is off by default. You can play without it and change your choice in Settings → Gameplay data sharing. Disabling it stops this collection going forward, clears the app's unsent queue and resets on-device Analytics data. It does not automatically erase all information already sent.

4. Advertising and your choices

We use Google AdMob / Google Mobile Ads SDK for ads and User Messaging Platform (UMP) for privacy choices. For ad delivery, measurement, fraud prevention and quality, Google may process IP addresses and approximate location inferred from them, device or app identifiers, advertising IDs where permitted by the OS and applicable choices, ad interactions and diagnostics.

This is separate from Gameplay data sharing. Declining optional analytics does not stop all communication needed for ads. We present advertising privacy messages where required for your region and circumstances. Where an entry point is required, Settings → Ad privacy options lets you change those choices. You can also use OS advertising and tracking controls. Any required OS permission is separate from accepting the game's terms.

An active ad-removal purchase skips the ad displays described in the game.

We use Firebase Remote Config to retrieve advertising configuration independently of the Gameplay data sharing choice. This configuration request sends a Firebase installation ID and information such as the app version to Google. It does not enable gameplay analytics.

5. Game Center, purchases and support

On iPhone, you may connect to Apple Game Center. When connected, we receive your game-specific player identifier and display name from Apple to display your sign-in status and manage achievements. We send your first dungeon-clear achievement to Apple. We do not include these Game Center identifiers or display names in our analytics events, and do not request your friends list or contacts. You can manage sign-in and the visibility of Game Center achievements and activity in Apple settings. You can play without signing in. Connecting to Game Center does not synchronize your adventure save to the cloud.

iPhone purchases are processed through Apple's App Store and Unity IAP. Product, transaction, entitlement and restoration information is used to provide purchases. We do not directly receive card numbers or Apple Account passwords. Optional purchase analytics are described in section 3.

Contact details, messages, screenshots and diagnostic information you choose to provide when requesting support are used to respond, verify the request and resolve issues. Do not send passwords or card numbers.

6. Official website

The website is hosted on Google Firebase Hosting, which processes access information such as IP addresses for delivery and abuse prevention. We currently do not add website analytics tags or advertising cookies to this site. External destinations, including the App Store, have their own privacy policies.

7. Providers and international processing

We use Google, Apple and Unity services for the purposes described above. Information may be processed outside Japan, including in the United States. We apply the oversight and transfer safeguards required by applicable law. Apart from these described purposes, we do not provide personal information to third parties without a legal basis or required consent.

8. Retention and security

We retain information as needed for the stated purposes, legal obligations and issue resolution, and delete it or remove identifying details when no longer needed. Provider settings and policies also govern retention and deletion in their services. We take appropriate measures, including access controls, to protect against unauthorized disclosure, loss and damage.

9. Your controls and rights

You can stop optional sharing in the game settings. OS app removal or data deletion can remove local data, but also removes game progress. OS backups, store purchase history and previously transmitted data are managed separately. We do not provide our own player accounts. Game Center accounts and records are managed by Apple and are not deleted by removing this app.

To request access, correction, deletion, restriction or other rights under applicable law, contact us using the details below. We may need information to verify the request and identify the relevant data. Because we do not provide our own player accounts, we may not be able to locate data from the information provided; we will explain the limitations and available options.

Depending on your location, including the EEA or UK, you may also have rights to object, data portability, withdraw consent or complain to a supervisory authority. Where required, optional analytics and advertising processing rely on consent. Other necessary processing relies on contract performance, legal obligations or legitimate interests such as service security.

10. Minors

Minors should review this policy with a parent or guardian and meet any parental permission requirements under local law. Please contact us if you have a concern about a child's information.

11. Changes

We update the revision date when our practices or this policy change. Material changes will be announced in the app or on the official website. We will seek separate consent where required by law.

12. Operator and contact

anylogue Inc.
Representative: So Onari
Osaka Ekimae Dai-1 Building, 8F Room 5, 1-3-1 Umeda, Kita-ku, Osaka 530-0001, Japan

Please address inquiries and personal data requests to the LOOTROUTE team at the address above. Company website